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An interactive exhibition at the University of Oxford

The Oxford Martin School is a research and policy unit based at the University of Oxford; an institution that needs no introduction.

Over the last few years, the university has been instrumental in the development of a new ‘typhoid conjugate’ vaccine. Unlike previous versions, this vaccine can be taken by children and could help some of the world’s most vulnerable people in the fight against typhoid; a disease caused by poor sanitation.

However, the link between Oxford and typhoid goes much further back. In the 1800s, the bacterial infection blighted the population of the city until Henry Liddell reformed the sanitation system.

Dr Samantha Vanderslott of the Oxford Vaccine Group and Dr Claas Kirchhelle of the Oxford Martin School wanted to create an exhibition that explored this history, as well as showing how typhoid continues to affect people worldwide and defy its reputation as a ‘disease of the past’.

“Defying typhoid as just a disease of the past.”

A project designed to both entertain and educate

Once it was discovered that Alice, the daughter of Henry Liddell, was the inspiration for Lewis Carroll’s famous title character from Alice in Wonderland, the theme of the exhibition soon developed.

Dr Vanderslott said: “Alice’s family was repeatedly affected by typhoid, with her mother nearly dying during one bout. By bringing to life a little-known part of Alice’s story, we want to show how we all play a part in preventing disease.”

As a result, Alice in Typhoidland was required to be as accessible to as many people as possible. To do this, it needed to be built around several talks, games, animations and interactive exhibits.

Chris Hodgson from Discover eLearning visited The University of Oxford for the launch of ‘Alice In Typhoidland’ to playtest the games running on museum touchscreens

A Discover eLearning project due to tour the world

Discover eLearning could fully use their skills and creativity when designing the interactive games and videos.

The games designed include the Mad Hatter Pipe Challenge, a puzzle game challenging visitors to fix the Mad Hatter’s plumbing so he can host a sanitary tea party and prevent his guests contracting typhoid.

The Dean Liddell River Challenge sees players attempt to help Alice’s father improve Oxford’s drinking water by placing drinking fountains and cesspools in strategic places around the city – being very careful not to cross-contaminate!

Towards the end of the project, Discover eLearning were also chosen to help build and support the new Alice in Typhoidland website, which provides access to all videos, games and photographs from every physical exhibit.

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